Strength in Weakness

Win through trial and error.

Summary

The Strength in Weakness is a game made in Twine, intending to give different outlooks toward defeat. It encourages optimism and lets players seek failure to understand the game better.

The player is a boy named Atticus, obsessed with a game that eats up his time and mental state. With every failure, he grows closer towards madness. They must capitalize on their agency through trial and error to beat the game before it beats them.

Artist Statement

The project represents hardship and finding a silver lining to make experiences less cruel and unnerving. I want to make the feeling of loss not hopeless, but the only way to move forward.

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